XaiJu
motionpunk
motionpunk

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XP softbodies_A (PROJECT FILES)

XP softbodies_A (PROJECT FILES)

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I dont think thats possible. If particles dont go over polygon area, then collisions are wrong. Houdini utilises my refrigerator if i somehow plug it in there lol

Thanos Kagkalos

Super cool! I wonder if reverse engineering the process with a negative thickness or white solid displacement with negative radius value would work similarly, then toggle off after cache to get back to origin object space and scale.. Just wondering since adding 10-20cm thickness each time on a lot of things may begin to distort things in a strange way... either way super cool little hack! I wasn't sure what the total utilization was on each core so that's also good to know. I wonder if that's too much to ask Insydium to push more utilization through those processes. Does houdini utilize 100% with it's operations?

Spenser Clark


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