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Librarium Weeklies - Fire Elemental Creatures!

Phew it's finally here !

Sorry for the delay, this one took a while! After all I think this is literally the biggest Librarium Weeklies since this format began, with 19 battlers and 19 weak edits , and rightfully so, it needs to be comprehensive as it will be the base for next elemental Re-skins.

What comes after this for elementals? I already have an idea in mind!

A) In future expansions we focus in leveled up/leveled down versions of these initial battlers (For instance the lion's pre- and post- evolution,etc)

B)We brainstorm more creatures!

Essentially those are the 2 ways to keep expanding elementals after the initial sets are out(Something we're far from yet). In december we will probably see the Ice Elemental re-skins, but that is if you guys vote for it!

This coming week I believe it's the Cyber enemies turn, it certainly won't be as big as there's also the animated Avian coming, plus I need to wrap up the sample project from the first update, which is all I'm missing, I just didn't have the time yet due to the massive scope of the fire elementals, but I really wanted to get it done right! Hope you guys will enjoy! And thanks for all your wonderful suggestions!

Librarium Weeklies - Fire Elemental Creatures!

Comments

I see what you mean! yeah It shouldnt be a problem swift :)

Ækashics

I feel Christmas does need to be done the same way Halloween had a small release at least haha. I love seasonal battlers myself :) Thanks Susan!

Ækashics

yeah I would definitely like to see that as well! And it hasn't really been discussed so dont worry haha. Hopefully I can find a chance to squeeze those in soon! I added knights last time but they didn't get top 4!

Ækashics

I obviously did not expand the message that was left here. I vote (A) as well. I personally would still like too see 3 humanoid battlers, medieval-ish/fantasy era, like a swordsman, pikeman, and an archer for example. Decked in say a light armor, or a leather style armor. These could serve for generic enemies when a quest is something like entering a guarded castle! But I digress, this may have already been discussed somewhere and I missed it. I have not kept up as well as a should have so my apologies if I missed the conversation! :)

Great suggestion! Would definitely be something to consider after all the basic elements are done. :D

Besides ice elemental, maybe we can consider Christmas type battlers? Not necessarily evil looking, and not necessarily for this year. I'm considering that a lot of these assets created thus far can be used in adventure style games / 2D platforms / VNs, and maybe some people might like festive 'battlers', so to speak. It's just a spontaneous suggestion, and is open to what other people want, of course. Love the support everyone is showing this hardworking poring. :D

You definitely did the elementals more than right so no worries there :)! Incredible work :D. I think A would be cool, kind of like mix and match the 'tiers' to create a new design of an enemy at a different tier, but without trying to make it too immediately obvious that it's an 'evolution' so that they could comfortably both be used in a non-evolution game?

Swift Illusion

Well done as always!


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