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DMQuetzalli
DMQuetzalli

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Gaming: Visible Enemy levels in an RPG?

I'm trying to decide if adding visible levels on enemies on the map (outside of battle) of the game I'm making.


Example on the attachement

Gaming: Visible Enemy levels in an RPG?

Comments

Unless there's a specific reason to obfuscate information (open world exploration), then it should be available to the player. Especially if there are any hard fail states they would want to avoid.

Diskthree

Forgive the typos ^^u

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