Slime Dungeon Update 7/8/22 + G-Drive Revamp
Added 2022-07-08 05:56:44 +0000 UTCNot live yet! I've got to finish up the Planetarium which has the bulk of the fights. Then I can trickle in the side-rooms over the rest of the month.
Changes...
Fixed a glitch that caused Diana's thief abilities to glitch out if targeting the 4th enemy in formation.
Fully wrote Rubber Goo Log/battle
Added Metal status
- This increases shock / nature / water damage taken by 50%. But you take 33% less non-elemental damage and your attacks become non-elemental regardless of element. 'Neutral' status effect sorta like Rubber.
Contagion fully implemented
- This spreads when targeting others. Each Contagion has an associated effect, there's a chance that you also take the associated effect every time you take a turn while Contagious. For example, 'Bimbo virus' would have a 20% chance to make you Bimbo each turn. Contagion itself only deals a little damage each turn.
Ghost Goo battle now fully refined/implemented
You can now strike a deal with the Shade. Simply avoid recruiting Diana and then defeat a certain enemy anyway. You'll get a blood sword!
I've also revamped the G-drive! Added a bunch of sprites under Slime Dungeon Materials.
https://drive.google.com/drive/u/2/folders/1kg72p5bOf6ZF-S6IDScRvO4kv6EbYKxI