XaiJu
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Regolo Engine 1.30

Hi guys,

you didn't expect it uh 😁 .

Against all odds I managed to build a new release, and it's also a pretty one. It has not the usual size but it represents an important milestone so I decided to publish it anyway, also to realign with the end of the month schedule. I considered it worthy of a release of its own, I hope you will judge the same and appreciate it.

Due to evident time constraints I will not write too much in this release post but I will try to put in all the relevant stuff. The same for the video, I just had time to record a long session and roughly cut some related scenes, it's long because I hadn't time to edit it decently 😂 .

Anyhow, let's begin!

An important notice before going on

At 1.29 release time I forgot to write that I included the video room in the bundle, so I think it could be useful to repeat it here. The name is "Elevation room" and you will find it in the zip.

The video

1.30 video full HD

What's new

Here's an overview of the new stuff, check the next paragraphs for insights and instructions on some of them.

The new behaviours and the girl-UI options are accessible from the wanderer mode.

Simulation9

new features

UI

misc

fixes

current known bugs

As always, if you notice something that is not working fine please let me know and I will try to fix it asap. As you witnessed, old  stuff breaks up a lot when you modify constantly  the same behaviour again and again.  

FU-SI-ON!

I'm not sure how I did it but probably February was a lucky month. So it's true, you can now switch in real time the behaviour of the girl. This expands the range of interactions scenarios by a lot and give more freedom to the user.

For the occasion I fixed some issues with animaSim selector that became here a fast and reliable method to have the girl changing approach. The available behaviour are most of the ones implemented in Simulation mode since the start, minus the ones on bed, chair and with objects (to be integrated soon).
So, always in regards to animaSim, you can change in real time: explorer, climber, romantic, submissive and lewd. This enables a lot of "combo" let's say, and I can tell i had a lot of fun with it. The video focuses mostly on these switches.

Obviously this kind of massive integration brings always some problems, so don't be surprised if you will see some strange happenings on screen, even if I struggled these last days trying to identify the major ones. For this reason I also had to disable some features, like the girl wanting to reach some specific places or having memory of them, or objects manipulation features, and others too.

This is the state of the art at the moment though, I spoke about in the 1.29 post, so I will keep on improve it and add what's missing.

Also, one thing that helped in this release was once again some changes to walking. It is more unpredictable now, works better at steep turning, works a lot better on climbing steps, and in general it's more aware.  
This created some problems to be fixed since it's facing some scenarios worse than before, but it's improving in general and I love to give girl more natural freedom, so I will never stop refining it 🥰 .

How to use it

Regolo Engine 1.28 has been built and tested on VaM 1.20.77.9. For detailed instructions on how to install it, use it and learn in depth about it please refer to the official doc:

Regolo Engine doc

In the end

I'm happy I am once again on my cozy standard schedule 😂 . I'm even happier though I managed to create something meaningful in a short time.
This release definitively prepares the ground for a good number of developments. I'm pretty sure we will find out together in 1.31, out at the end of March.

See you in a few weeks!

RegoloVR

Regolo Engine 1.30

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