2nd Rail Clip and next Channel video
Added 2018-12-15 20:33:08 +0000 UTCI was a little bit occupied these last couple of days.
As it looks we are going to move into another home in march. I am still going to concentrate on creating content but this stuff tends to mess up plans. xD
I just hit render on the 2nd clip of the rail system and you should get access to it tomorrow

Part 3 is also already recorded but needs the voice over. I am aiming to record the screen capture in a bulk to speed things up.
At the same time I want to give everyone something interesting to see on the regular youtube videos. Since you guys voted for some VEX goodness I prepared something that looks ... well quite boring BUT it holds alot of potential.
I took points on a curve and gave them random pscale values. With copy to point I planted the pighead on them which creates a line of unsorted heads. Now I used a very simple sorting algorithm to create array datasets with the sorted scale values. That allows me to tell each pighead where its correct place in the line is.

Again this is a fairly unspectacular use case for it but handling of arrays, position reallocation and some nice to know tricks for direction vectors should make this fairly interesting.
I am going to build this into the polyshifter asset. At some point I can see this getting used for some nifty crowd controlling setups.
So - new things are coming :)
Cheers
Dave