XaiJu
Redlolly
Redlolly

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Weekly update October 2nd

Hi guys!

It's incredible how our planning has helped us work on the art and script this week. It has made our workflow very smooth. It has been a week with a lot of work for everyone but things are going as expected.

In terms of art, we've been working on one of Sophie's scenes that already existed in the old C2, but we're going for 9 illustrations (some in comic-book style) instead of the 2 that the old version had. The more Fausto and I work together, the more confident we are in the new style and how it works better than the old one. We hope you feel the same.

In terms of the script, we continue progressing without being able to reveal much without spoiling things. This week, inspiration has been plentiful and we have been able to dedicate time to programming scenes. Right now, we're working on a complicated one but we hope it won't give us too many headaches.

For our last words on this post, we want to convey how the chapter is growing and taking shape, so from now on, we'll be uploading some sneak peeks to get your curiosity going.

See you next week!❤️

Weekly update October 2nd

Comments

Yes , our equivalent of Gene Roddenberry and crew are interesting , not boring. Why you did this , why that , where did that character or idea come from , might be appealing .

"without being able to reveal much without spoiling things" Nice that you don't spoil anything significant :) . But just a suggestion in order to give the weekly updates another taste: Maybe you could write down some spoilers now but post them after the release. This could be topics you are proud of but you don't want to talk about right now. For example: Why you chose to include a Rielke at all or why he became a cat and no dog or groundhog ;) . Or why did you include this cliffhanger in C2R or why did you put the szene with XY into the next chapter. It would be nice if you would concentrate on the more main threads in order not to spoil some special things, but I think some more insight would be very interesting. And you could brag about your nice archivements for some time and stop beeing limited to promising vague new things that are not yet implemented.

Dennis


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