Hi Friends,
I decided to go with a combination of LiquiGen + Cinema 4D first (instead of Houdini + C4D), because this way, we can make way faster iterations of our simulations since LiquiGen is running on your GPU.
So yeah, I just want to build some playful parcours/riverbeds/obstacles together with you and then fill them with interesting fluid simulations. And I would say, a good starting point would be a river in a nice lil´riverbed.
In part 01 I show you how you can build a procedural riverbed setup in Cinema 4D and then in part 02 we import it into LiquiGen and create some fun water simulations in it!