Its one of the longest processes because the result isn't instant. Fluid physics are unpredictable when you start adding things like meshes for it to react to, and movement. This is one of the results I test rendered.
The things I have to consider is speed, duration of speed, strength of the fluid, and how it responds to surfaces it touches.
Its interesting how these changes make fluid simulations mimic various real life fluids.
FabDeLiege
2024-04-01 13:37:13 +0000 UTC