XaiJu
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Unreal Engine 5 - Top Down Shooter #6 - Zoom in Zoom Out Top Down Camera

In this episodes of the top down shooter series, I am going to implement zoom in zoom out for the top down camera. So the player will be able to move closer to or further from player character using mouse wheel. This system will work on both orthographic/isometric or perspective projection modes of the top down shooter we have implemented.

Project files

Unreal Engine 5 - Top Down Shooter #6 - Zoom in Zoom Out Top Down Camera

Comments

I'll look into that

Thilina Premasiri

I have covered that here https://youtu.be/BUXI6DkEsYo

Thilina Premasiri

And can we already set a default "unarmed" reticle so we can see the mouse position with no weapon?

Chad Steingraber

This made me think that having the player character display an outline glow or a color fill post process effect that you can see when the character is behind an object.

Chad Steingraber


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