XaiJu
CodeLikeMe
CodeLikeMe

patreon


UE5 Open World #32 - Render Stars Behind Volumetric Clouds - Material Fix

In this episode of the UE5 open world series, we are going to work on how to render the stars behind the volumetric clouds. When we first implement the star sphere that renders the stars and milky way in the night sky, we were able to see the stars through the volumetric clouds. Today, we are going to fix that issue by modifying the star sphere material.


Project files

UE5 Open World #32 - Render Stars Behind Volumetric Clouds - Material Fix

More Creators