This is episode 141 of the third-person shooter series based on Unreal Advanced Locomotion System. Today we are going to implement a system which changes the stamin depletion rate based on the weight of the weapons character is carrying. When the weight is higher, the stamina will be depleted quickly so that character will only be able to sprint a very short distance. On the other hand, when there are no weapons or only a hand gun, character will be able to sprint around a lot.
project files
https://www.patreon.com/posts/63654325
Hasibur Rahman
2022-12-15 07:00:44 +0000 UTC