This is episode 137 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, we are going to expand the enemy barks/ enemy vocal reactions system to the situations where they spot the player and where they hear a major disturbance noise such as an explosion or shooting sound. When they see the player, they will make a response like, Found him/ Here/ Over Here ... etc.
project files
https://www.patreon.com/posts/63654325