Here is a demonstration of a sand storm effect implemented in unreal engine 5 using Niagara effects system. Here, the sandstorm will start in a distant place and move towards the player character. After a while, it will pass the player character. As the sandstorm gets closer, the atmosphere will become dusty and sky will be blocked with dust particles and the atmosphere will become a bit darker while inside the storm. After storm pass away, the atmosphere will be cleared.
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