XaiJu
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Unreal Engine 5 - Tag Enemies with Binoculars (ALS #91)

This is episode 91 of the third-person shooter series based on Unreal Advanced Locomotion System.  Today, I am going to implement tagging enemies through the binocular. Player can look through the binoculars zoom in and tag enemies by clicking on them when they are focused in the binocular view. After tagging, an outline will appear around them which allows player to see them even after they move behind another object.

project files

https://www.patreon.com/posts/63654325

Unreal Engine 5 - Tag Enemies with Binoculars (ALS #91)

Comments

how large is the download size? what is the software used for extraction?

Thilina Premasiri

says file corrupt every extract attempt

fdghfdjd shjfdhgd

create a socket in the skeleton and attach the binocular bp to that socket

Thilina Premasiri

Hey there, can you give me simplified explanation of how to create a socket to equip and Unequip binoculars on the character.

Shil


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