This is episode 90 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to add a binocular to the system. Player will be able to equip the binoculars and looks through. The system will also support zoom in zoom out as well. Also, the binocular mesh will be hanging near the hip belt when not in use. When player press B, the character will put back the weapon if there is one in hand and get the binocular in hand and move it closer to the eyes. then, the scope view will appear which supports zooming in and out. Later on, I will add enemy tagging tot he system as well. project files
https://www.patreon.com/posts/63654325
Chris Brossard
2022-08-02 18:54:48 +0000 UTCThilina Premasiri
2022-08-02 18:51:17 +0000 UTCChris Brossard
2022-08-02 17:19:30 +0000 UTCThilina Premasiri
2022-08-02 17:18:30 +0000 UTCChris Brossard
2022-08-02 17:07:48 +0000 UTCThilina Premasiri
2022-07-31 11:48:18 +0000 UTCShil
2022-07-31 11:08:52 +0000 UTCThilina Premasiri
2022-07-31 06:18:10 +0000 UTCShil
2022-07-30 21:11:03 +0000 UTCShil
2022-07-30 21:09:44 +0000 UTC