Here is a demonstration of a bird flocking system. This system includes intelligent behaviors such as, - Move around on ground. - Detecting threats - Alerting others in the flock - Flying away in sky in unison. - Come back and land on ground after cool down Here, the flock of birds will be on ground initially and when one of the members in the flock detect a threat, that bird will fly away and alert others resulting everyone in the flock to fly into the sky. After a while, the will come back and land on ground. I originally developed the wind material setup in unreal engine 4 and full tutorial is available in following link as a part of unreal open world series. You can follow the same tutorials in Unreal 5 As well.
Bird NPC: https://youtu.be/suCgHsZ8r6c
Unreal Bird NPC- AI Controller & Fly Away: https://youtu.be/kBRV-FcP_SY
Unreal Bird Flocking Behavior I: https://youtu.be/Ir7gshXtQq4
Unreal Bird Flocking Behavior II: https://youtu.be/s98-qKFsbdE
password=CodeLikeMe_Birdies
Thilina Premasiri
2022-08-01 06:36:21 +0000 UTCThilina Premasiri
2022-07-25 04:32:14 +0000 UTC