This is episode 74 of the third-person shooter series based on Unreal Advanced Locomotion System. In the last episode, we added a bow into our weapon collection in the game. Today, I am going to work on the animation blueprint of the bow. So that when we aim with the bow, the bow will be stretched and the string will be pulled back and when we release the string, it will return to the neutral state.project files
https://www.patreon.com/posts/63654325