XaiJu
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Unreal Engine 5 - Flashbang - Line of Sight (ALS #72)

This is episode 72 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to implement a flashbang or a stun grenade. Last time we implemented a flashbag effect for the game. There, the flash blinding effect happens regardless of where the explosion happens. But the flash blindness should happen only if the player sees the explosion. Also, if player looks away right before the explosion, if the explosion is close, the player should still get the flash blindness. These are the features we are going to implement today.project files

https://www.patreon.com/posts/63654325

Unreal Engine 5 - Flashbang - Line of Sight (ALS #72)

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