This is episode 67 of the third-person shooter series based on Unreal Advanced Locomotion System. We have already implemented a grenade-throwing mechanism in our game. Today, I am going to add a grenade pickup system. So, the player will be able to collect grenades from the crates that lying around in the level. Also, we will set a max grenade count to limit the amount of grenades player can carry at a time. As player picks up grenades, the grenade count in the hud will be updated.
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project files
https://www.patreon.com/posts/63654325