This is episode 65 of the third-person shooter series based on Unreal Advanced Locomotion System. Today, I am going to implement a player warning system for situations such as when the player run out of ammo, grenades, or is low on ammo. If player press the fire button when there is no ammo, in the middle of the screen, a small popup that says "no ammo" will appear..
project files
https://www.patreon.com/posts/63654325