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Unreal Engine 5 - An Army of Frogs with Niagara #2 - Reacting to Player

Today, I am going to continue with the frogs simulation implemented in unreal engine 5 using Niagara effects system. Here, we will look into how to make the frogs react to the player character. So when the player goes near the frogs, they will be jumping away from the player.

password=CLM_Froggy

Unreal Engine 5 - An Army of Frogs with Niagara #2 - Reacting to Player

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