In this unreal engine tutorial, I am going to research on how to add dynamic sound effects to the skateboarding system we worked on previously. First, I will work the wheel rotation sounds. This sound will be dynamically modulated based on the rotation speed of the wheels and the number of wheels touching the ground in a given moment. Also, the sound will be changed when the character is in air. Then, I'll implement events when the skateboard wheels touch down the surfaces and leave the surfaces, and sound effects will be played accordingly.
password=codelikeme_sk
Project files : https://arimac-my.sharepoint.com/:f:/g/personal/thilina_arimaclanka_com1/Egj9qZ3x4opBt7guoXsdNiQBJMSQ5CEFc31aHSHYnyYC7g?e=us8CLH
Marketplace asset link : https://www.unrealengine.com/marketplace/en-US/product/skateboarding-system