XaiJu
AcademyOfFetishes
AcademyOfFetishes

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Announcing Monster Girl Farmer version 0.10.00! Taskmaster Edition!

Hello all! The main focus of this release is the concept of tasks. See, in the previous versions, if you wanted to receive items from monster girls, you spent affection points and received an item immediately -- kind of like you were buying something from a shop. Now, you assign them a task, and when they return from it, you'll receive their items. 

The idea is to make the game more management-like. Once you've assigned a girl a task (which still costs affection points), you'll need to spend your energy elsewhere before the task completes. I think the shortest task in the game is 150 energy, or about 2.5 full energy bars.  The reason I made it so big is I didn't want the player to feel like as soon as they sent one character on a task, another one returns. With so much time in between, you'll have plenty of time to explore the forest while you wait for them to return.

Anyway, as a famous philosopher once said, "Everyone has a plan 'till they get punched in the mouth." And with this release, I want you to punch me in the mouth... I had a plan for tasks, but I don't know how it will be received, so please leave me feedback by filling out an in-game survey at any time.

There are other features to talk about, but this post is already too long, so I will refer you to the official change log

The last thing I want to talk about is what to expect in the next release. Artwork! Pride -- my new artist -- is starting, so there will finally be some new artwork! Thank you for your patience on the matter. As for me, I think it's still worthwhile to work on new features. You should be able to sell items and purchase upgrades in Amy's shop. The release after that will add new story content. I know I'm personally looking forward to Fairies moving in and setting up a magic shop. But I don't decide that: it's the pledges that choose the next character. If you'd like to influence the vote, it only costs a dollar. 

As always -- enjoy! And don't forget to tell me what you think. Good or bad, it really helps me improve the game.

PS: A special shout out to Coomer Bear. They worked really hard at finding typos that needed fixing.


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