Beta 0.95.5
Added 2022-11-30 11:28:16 +0000 UTCHello everyone~
The update of November has released!
I'll share the game on Discord.
Be sure to link your Patreon account with Discord! :)
十一月更新釋出囉,更新內容主要在Discord上進行分享。
請務必將您的Patreon帳號與Discord進行連結哦!
PS: 度盤可以私下找我拿,上傳完成後會直接發送的,謝謝!
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[Download]
You could get the download link from the channel in Discord. :D
[下載點]
請贊助成員至Discord對應的頻道獲取,
PS:需要百度盤下載的朋友,可以私下找我拿網址哦。
(由於Patreon訊息提醒功能不佳,如果比較慢回還請見諒。
如果用Discord聯絡我的話,能比較即時的回應您。)
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[Update content]
- Added item patterns in the menu.
- Added game difficulty.
- Fixed misalignment of some UI text.
- Fixed wall collision bugs.
- Fixed graphical bugs in the cross-section and hip view.
- Significantly optimized the speed of the cross-section and hip view display.
- Fixed bug of losing permanent power-up items when changing maps.
- Wishing Pool updated to the messages collected before the end of November.
[更新概要]
- 新增菜單中的道具圖案
- 新增遊戲難度選擇
- 修復部分UI文字的錯位
- 修復部分地圖有空氣牆或穿牆的狀況
- 修復斷面圖與臀部視角有時候會出現錯誤的Bug
- 大幅優化斷面圖與臀部視角顯示時的運行速度
- 修復使用永久提升能力的道具會在過圖後效果消失的Bug
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[About game difficulty]
The difficulty of the game can be set anytime from the in-game menu.
There are two levels: Easy and Normal.
The previous version will be the rough baseline.
Easy will be simpler gameplay, and Normal will be a little bit harder than before.
Some examples of specific difficulty changes:
- Demyra's struggling speed.
- Debuff frequency.
- Debuff severity.
- Monster attack power.
- Monster desire to attack.
- Monster movement.
We are currently testing the difficulty levels; any feedback is welcome!
Thank you!
[有關遊戲難度]
開始遊戲或遊戲內菜單中可設定遊戲難度,分為簡單與普通兩個等級。
大致來說,以前的版本作為基準,
簡單會比以前容易,而普通則會比以前難。
難度的具體影響例如:
- 黛米爾的掙扎速度
- 被Debuff影響的頻率
- Debuff的嚴重程度
- 怪物的攻擊力
- 怪物的攻擊慾望
- 怪物的招式
本遊戲難度設置目前亦在測試當中,有任何意見回饋歡迎提供,謝謝大家。
Comments
where is the link in the discord?
Austin Bailey
2023-01-18 18:01:08 +0000 UTCThe quality of the game seems to be getting higher.I hope you cheer up until the full version comes out.
SL
2022-11-30 15:28:24 +0000 UTC
