XaiJu
CodeLikeMe
CodeLikeMe

patreon


Unreal Third person Shooter #74 - Shooting Range [Project Files]

In this episode of my unreal engine third person shooter series, I am going to implement a shooting range that can be used as a training or a tutorial section of a game. Here, there will be 3 different types of targets.  1. stationary targets 2. cover/uncover targets 3. moving targets Once these dummy shoot targets hit by a bullet, they will fall on ground.

password=codelikeme_shoottarget

Unreal Third person Shooter #74 - Shooting Range [Project Files]

More Creators