XaiJu
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Unreal Skateboarding #13 - Grab skateboard and Switch to walking

In this episode of unreal engine skateboarding system, I am going to make the character grab the skateboard and start walking when key "E" is pressed while skateboarding. And again, if player press "E", the character will put drop the skateboard, get on it and start skateboarding. The animations blueprints will be changed accordingly for different movement states(skateboarding and walking) of the character.

password=skateboard_toggle

Unreal Skateboarding #13 - Grab skateboard and Switch to walking

Comments

Hi, I would like to limit the Left/Right turning a bit more, I looked at the code but it isn't simple to figure out "where to look". - I know there is a forward vector and right vector.

Th3Cleaner @Unrealnewb

can you send me a screenshot of the blueprint section which handles switching part?

Thilina Premasiri

Hey! Do you know why when i switch from walking to skateboard it spawns in another location? It is usually the location where i first switched to walking


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