In this episode of unreal engine survival series, we are going to implement gamplay options UI widget. This is the list of gameplay options we are going to implement.
- Difficulty [Easy, Medium, Hard] - Aiming mode [Hold/Toggle]
- Auto reload [enable/disable]
- Invert mouse Y axis [enable/disable]
- Mouse X sensitivity
- Mouse Y sensitivity
In this episode, we will only look into the UI implementation. In upcoming episodes, we will look into actual implementation of these options.
password=codelikeme_gameplayopt