Last time in unreal engine survival series, we implemented audio settings UI/widgets which includes sliders to change volume in different sound classes and other audio related settings such as audio language selection and subtitle settings. Today we are going to create sound classes for each different sound category and create a hierarchy and assign appropriate sound mixes to them. Then, the volume of each sound class will be able to modify through the volume sliders in audio settings menu. Sound classes will be as follows. - master - music - sfx - voice Full survival tutorial series : https://youtube.com/playlist?list=PLNTm9yU0zou4qQh33nqojMPTUSo-RuVCJ
password=codelikeme_sound