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Unreal Skateboarding System Update Demo

Here is a demonstration of updated skateboard system developed in unreal engine. Here i have added some significant changes to the movement mechanics to support more responsive and flexible control system while allowing player to go faster and do crazy high jumps. The tutorial on the changes will be available soon. Also in this version, some skatepark assets like half pipes, quarter pipes, mini ramps, spines also included and player is able to move on them.

password=codelikeme_skating

Unreal Skateboarding System Update Demo

Comments

thank you

Thilina Premasiri

That thing is called a skateboard, not a snowboard. Skaters hold their board when in the air. We don't glue our shoes to the board. There's lots of Tony Hawk's Pro Skater gameplay videos where you can take reference from.

I wish there was a simple answer for this. But unfortunately need to analyze and see how each trick can be implemented. I wish to explore more on this system in future

Thilina Premasiri

This is great! I skateboard also. How can we add some more tricks?


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