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Unreal Survival #50 - Apply Display Options

the last episode of the unreal engine survival tutorial series, we implemented the UI widgets required for display options panel. Today, we are going to see how to actually apply those applied changes to the game. These changes will include,  1. how to change the resolution of the game in runtime 2. how to change the window mode in runtime 3. How to apply a frame rate limit or make it unlimited.  All the settings will be implemented in the options menu widget using blueprints.    Full survival tutorial series : https://youtube.com/playlist?list=PLNTm9yU0zou4qQh33nqojMPTUSo-RuVCJ  .

[Edit]

use the project files in this release : https://www.patreon.com/posts/54121475.  Gameinstance is missing in the attached files

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Unreal Survival #50 - Apply Display Options

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