In the lasy episode of the rootmotion based locomotion series, I implemented a navigation system for NPC characters where they can find a path and move to a given location using the rootmotion based locomotion system we have implemented. Today, I am going to improve that system to be able to follow a moving target such as another character. So, NPC which uses the rootmotion based animations for locomotion will be able to follow a moving target.
password=codelikeme_moving