XaiJu
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Unreal Third person Shooter #68 - Weapon HUD

Project Files : https://www.patreon.com/posts/46495881

In this episode of my unreal engine third person shooter series, I am going to implement a  Weapon HUD/UI widget for the rifle. The hud/UI will show the total amount of ammo remaining and the amount of ammo loaded. As the player fire, the loaded ammo count will be decreased and has to reload from the total ammo count to start shooting again.    

Unreal Third person Shooter #68 - Weapon HUD

Comments

hi, I don't remember the exact video since there is a lot. but you can check the project file to see how everything is implemented. Also, that event is implemented in the weapon widget. This is where I started implementing the weapon hud https://youtu.be/8Lm0Ii0r9iM?list=PLNTm9yU0zou5_mlMqeIHYTEqbF-fZI6Tq

Thilina Premasiri

Hi, can you tell me on which video you create the InitWeapon function that handles the change of weapon icon in the hud. If I all followed well.. thank you your video it's super interesting

Jo Cookam

Great to see, thanks :-)

James Clow


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