In this episode of my unreal engine third person shooter series, I am going to implement a soft aiming mechanism. That means, if player press the fire button without going into aim down mode first, The character will temporarily go to aiming mode and the reticle will appear. Once the player release the fire button, the character will go back from the aim down mode to normal third person camera mode.
Project Files : https://www.patreon.com/posts/46365690