Today I am going to implement a dialogue system or a conversation system in unreal engine. So, player will be able to approach NPC characters and ask questions from them. The NPC characters will answer. I am going to implement this system in such a way we can customize the questions and answers we ask from each NPC character. Also the voice of the characters as well. In the first part, I will work on setting up the necessary data structures, data tables and initiating the interaction between player and NPC characters. In the 2nd part, I will look into dynamically generate the UI and connecting the input on the UI with characters to ask questions and give answers. Then, I am going to add a speaking indicator (couple of dots over the head) to the talking character to show which character is talking as these mannequin characters don't have a mouth, it is not clear who is talking. So, it will help to clearly indicate which character is talking.
password=codelikeme_talk
Thilina Premasiri
2021-01-17 04:41:53 +0000 UTCАлександр Кошелев
2021-01-16 21:52:04 +0000 UTC