In this episode of the rootmotion based locomotion series, I am going to add crouching today. When player press and hold left control key, character will go into crouch mode and once released, will go back to normal walking mode. Here I will create a separate 2d animation blendspace for 4 direction crouching movements and also turning while in crouch mode will be implemented. The movement will be 100% controlled by the rootmotion of the animation and therefore, we can get more realistic looking locomotion on the character that will perfectly match the animation to movement. Full rootmotion based locomotion system playlist https://youtube.com/playlist?list=PLNTm9yU0zou4iShvGKq4HUr9t_0M0g282
password=codelikeme_crouch