In this episode of unreal engine open world series, I am going to rework the inventory active elements/potions part. According to my design of the game, I have elements/ potions such as fire, frost and poison, which can be used with the arrows to get different effects on enemies. In the inventory, I have a separate section that show the active potions and the amount available. I'm going to work on that part in the inventory widget today.
password=codelikeme_inventory
Thilina Premasiri
2022-01-01 13:43:05 +0000 UTCThilina Premasiri
2021-01-25 09:09:11 +0000 UTC