XaiJu
CodeLikeMe
CodeLikeMe

patreon


Unreal engine Fire Propagation system

Today I am going to work on a fire propagation system in unreal engine. This system will behave like this. In the landscape, there will be grass areas and non grass- gravel areas (layers). when  fire is started, if there are grass adjacent to that, fire will continue to spread by burning the grass. This system will be implemented in two episodes.  In first episode, I will focus on the fire propagation algorithm and how to detec grass areas and non grass areas.  In second episode, I will focus on how to make changes to the material of the landscape and the grass meshes to make them look like burned. For that part, I will be using runtime virtual textures.

password=codelikeme_fire

Unreal engine Fire Propagation system

Comments

я не думал об этом. звучит как хорошая идея

Thilina Premasiri

Будет ли в этой серии рост травы после того как она сгорит?

Александр Кошелев


More Creators