XaiJu
CodeLikeMe
CodeLikeMe

patreon


Unreal Falling flat and Getting up

Today, I am going to research of how to implement a character to fall flat on the ground when took off from a higher place and then get up. So, for this, we will need 3 separate animations falling (loopable) animation, and fall flat on ground, then get up part. The reason to have a loopable animation for the falling is character can fall from different heights and therefore, we should be able to play that part until the character hits the ground.  As I am using the rootmotion based locomotion system project I worked on previously for this part, we already have hard landing and rolling landing implemented. This will be added only if the character fall from a much higher place.

password=codelikeme_fall

Unreal Falling flat and Getting up

More Creators