Today, I am going to implement a kickflip mechanism into the skateboarding system we worked on in unreal engine. When player press jump key, the player skateboarding character will perform a kickflip. This will work when character is on the move or stationary. it will work in both cases. When performing the kickflip, player character will play the usual kickflip character animation and the skateboard will play a usual pop and flip kickflip animation.
password=codelikeme_skate_kickflip