In this episode of the unreal engine open world series, am going to fix few bugs related to bow and arrow system's shooting arrows part. In this system I have implemented, both enemies and player character can shoot arrows and if the arrows hit a body, they will remain attached to the body hit by the arrow. There are some issue in this system such as sometimes arrows just hangs in air without attaching to a body. I am going to fix those issues in this episode.
password=codelikeme_shoot