This is the 8th episode of unreal engine multiplayer first person shooter series. Here I am going to create a healthbar widget for the local player to be displayed in the hud. Previously we implemented a very simple overhead healthbar which is rendered in the world space so that players can see the health level of other players. But for the local player, there should be a detailed hud with additional information such as ammo count, grenade count, healthbar, stamina bar...etc depending on the design of the game. So, for that, there should be a separate hud for the local player and information displayed there should be replicated to other instances of the game as well. we have already implemented a system to replicate health level of players and using that we are going to display that in the hud in this episode.
password : codelikeme_mphud