XaiJu
CodeLikeMe
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[Project Files] Unreal Survival #17 - Consume Inventory Items

 
In this episode of unreal engine survival tutorial series, I am going to implement a way to consume the items in the inventory. When we select an item in the inventory, in the panel area which shows the details about that selected item, there will be 2 buttons as consume and drop. When we press the consume button, character will consume that item. If it is a food item, it will fill the hunger/food level and health depending on the properties of that item, if it is a drink, it will affect the hydration level. when we fully consume that item, the item will disappear from the slot in the inventory. 

password : codelikeme_consume

[Project Files] Unreal Survival #17 - Consume Inventory Items

Comments

hi, coconut trees are from another paid marketplace asset which i don't have rights to share. That's why I didn't include it in the project I shared. But other than that, it has all the blueprints and systems I have implemented

Thilina Premasiri

I downloaded both files, extracted them both in a folder, when I load unreal engine 4 with it, the spawn is me waking up, but slowly moving, maybe speed around 0.05 or something haha, and then theres no trees. Am I importing it wrong? It does have water and fruit.


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