Here is the first episode of the miniseries I am doing on birds in unreal engine. Here I am going to cover BIRd characters, animations, flocking and Flying controlled by AI with reactions to player character or any other threats. In the first episode, I am going to create the bird character, bird animation blueprint for ground locomotion and flying and then assign an AI_Controller class to randomly walk around and eat stuff on ground.
password : codelikeme_flock
Thilina Premasiri
2021-04-04 17:37:00 +0000 UTCConscious Gaming
2021-04-04 09:01:22 +0000 UTCThilina Premasiri
2021-04-03 13:03:47 +0000 UTCThilina Premasiri
2021-04-03 10:43:41 +0000 UTC