In the last episode of the unreal open world series, we worked on an aim offset asset for the character aiming with bow and arrow and integrated it with the character animation blueprint. But the arrow at right hand and the bow in the left hand don't exactly match when the character move the aim up and down. Today, I am going to see how to fix those issues in the system to match the arrow and the bow at all times no matter which direction is character trying to aim.
password : codelikeme_bowao
Thilina Premasiri
2020-08-12 15:06:59 +0000 UTC