XaiJu
CodeLikeMe
CodeLikeMe

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Unreal Third person Shooter #59 - Aim Offset I

 Project Files : https://www.patreon.com/posts/38469692 In this episode of my unreal engine third person shooter series, I am going to re-work on aiming mechanism. The plan is to create an aim offset asset to be used in the aiming function to keep the gun aligned with the reticle in the middle of the screen. As the player look up and down, the character will turn to respective direction using the aim offset. Previously I have done ths using transform modify bone nodes in animation blueprints, but I wanted to try this approach as well to see what gives the best results.  Support my work : https://www.patreon.com/codelikeme Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev 

Unreal Third person Shooter #59 - Aim Offset I

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