Here is the demo and project file of aim offset system I developed for third person shooter series. Tutorial for this part will be soon available. Aim offset asset is used in the aiming function to keep the gun aligned with the reticle in the middle of the screen. As the player look up and down, the character will turn to respective direction using the aim offset. Previously I have done ths using transform modify bone nodes in animation blueprints, but I wanted to try this approach as well to see what gives the best results. Join this channel to get access to perks:
project files : https://www.patreon.com/posts/44440750
Thilina Premasiri
2021-03-06 16:33:00 +0000 UTCThilina Premasiri
2020-12-04 01:53:14 +0000 UTCThilina Premasiri
2020-06-22 17:46:57 +0000 UTC