Project Files : https://www.patreon.com/posts/36958341 In this episode of my unreal engine third person shooter series, I am going to re-work on 8 way locomotion system. The difference is, this time, the movement is completely based on the rootmotion of animations. That means, the movement will be achieved through playing the respective blend of root motion enabled animations to get the player intended movement. So, the footwork on the ground will feel more realistic as there would be no sliding effects. Support my work : https://www.patreon.com/codelikeme Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev