In this episode of unreal engine third person shooter series, I am going to import and retarget a new character mesh for the player character. The new mesh has a exo skeleton, so we can implement stuff like higher jumping, wall running and other interesting mechanics in future. Download Project : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code Full Third person shooter series : https://www.patreon.com/CodeLikeMe/posts?tag=Shooter #CodeLikeMe #unrealengine #ue4 #tps