Project Files : https://www.patreon.com/CodeLikeMe/posts?tag=source%20code In this episode of unreal engine open world tutorial series, I am going to continue with character randomization mechanics. This time I am going to randomize the facial hair color and the amount. Either we can have a character with no facial hair, or thick beard, or mustache, or both. we can change the density of the facial hair as well. support my work : https://www.patreon.com/CodeLikeMe Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue4 #indiegamedev